Often, hitting a hazard isn’t instant death, and players will need to sit there helplessly flailing as either they or their partner recovers. This can include walls that need to be jumped over, explosives, blades and lasers that cut the tether, and lots of pits. Stages are designed with lots of obstacles and traps for teams that try to separate (or sometimes stick too close together). Even two-player teams will need to quickly communicate to avoid disasters. This is easier said than done, as many moves require quickly jumping with one character, sticking with the other, and flinging, then flinging again with the original in tandem. The most practical way to play Fling to the Finish is two people sharing a machine/controller, but quick thinking players might attempt to control both characters simultaneously. Key bindings can also be changed around, and control support allows the device to split down the middle. On PC, Left Character is controlled with WASD, spacebar, left-shift, and the “E” the Right character is controlled with the mouse and all three buttons (left, right, middle). In some maps, the two characters will need to use the tether itself to move while they balance out like a scale or pulley. If it winds up being severed due to stage hazards, both characters will lose control until both fall in a pit and respawn at the closest checkpoint. The latter is due to the tether holding both partners at a limited distance.
Each character can move independently, jump, stick to walls, or fling their partner.
There is no immediate distinction between one and two players participating: both characters are always active, split into “Left Character” and “Right Character”. However, no one is allowed to journey solo and all teammates are tethered to each other.Įvery team is made up of two characters, with up to eight teams per match. In an unnamed cartoon world (implied to be of alien origin), various animals including bees, worms, and penguins are competing to make it to the end of a tricky obstacle course. While the main events are designed for up to 16-players in mind, the game’s campaign can be experienced solo.
It is currently in early access but already has many of the core intended features. Fling to the Finish is a team platform racing game hybrid designed by SplitSide Games and published by Daedalic Entertainment Franchise.